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Cinema 4d shirt
Cinema 4d shirt








cinema 4d shirt

I use the following export settings and have no problems with it. Hello everybody !I speak no english but am very interested in this post, because I myself with Cinema 4d create my character. The clothes are a pleasure for a beginner like me and I will try to improve.

cinema 4d shirt cinema 4d shirt

In any case, I think it's great that RL has made it possible with CC to design even own clothes, whether in Cinema or Blender, the earlier was the only possible with 3dMax and plugin of RL. Also, Blender is free and can be exactly as much as Cinema4d and I have not before another release to buy. I am currently friends with Blender, because Blender transfers the transfer weight almost perfect. Most of the time was therefore spent on weighting. ? Problem with the Weight Painting, since Cinema4D with Vamp very bad results erziehlt. UV has been adapted to the texture of the pants. Yes, of course ! The clothes I created myself in Cinema4D. But with Blender Fbx import to Character Creator -> Everithing is OK. I bring fbx and edit weight paint on Cinema 4D R 15 -> then import Fbx to Character Creator. Hai friends Workflow Cinema 4D with Character Creator is needed evaluated. Have you make cloth on Cinema 4D ? -> then import to CC. in english please - Visit Space 3D Gallery. And how you imported into CC without this FBX.key? german> und wie hast du das dann in CC importiert ohne diesen FBX.key ? I have always exported Christian from 3DXChange and there are not these deformations. ( workflow with Character Creator ) This picture is my Result Cinema 4D R 15 -> then import to Character creator 1.52 Please tell to the forum " Workflow Cinema 4D with Character Creator " ( import Fbx file Model and cloth to Character Creator ) May be step by step will be clear, because i bring from Fbx model and cloth ( Fbx Cinema 4D R 15 ) -> Result Broken on Character Creator 1.52 I think this good news for Cinema 4D user. Followed the CC Asset Developer PDF steps after that. Exported FBX 7.4 (2014) with Normals, Textures/Materials, Embed Textures. Rotated CC Base Bone Root to put the model in a Y UP position. Character Creator works with most 3rd party application. Internally we have tested for basic compatibility with Cinema 4D but we hope to have more in-depth analysis from the user base. Please post your methods and findings here for the community as a whole. Thank you all for your contribution! Workflow from Brisk FX 1.










Cinema 4d shirt